![]() The Dragon Relics are a full set of equipment that are unlocked by a later quest line of which we haven't even obtained the first encounter. ![]() It's a fantastic bug! Not gonna lie, part of me wants to do future Endless Mode runs like this on my own. I'm guessing that when you move onto visited cards, the game engine first checks either your food count or Explorer's Gift being the active Fate to determine whether to modify your health. The downside is that when enemies are right in front of you, you don't necessarily feel like exploring in case you get trapped.Ī note about Explorer's Gift: I had no idea Explorer's Gift let you heal when visiting previously-seen encounters with no food. Traps on combat maps can be deadly, so why not use them to your advantage? The maps-and enemy pathfinding-can be fairly simple, so when there's any opportunity to herd or trap enemies, they'll pick themselves off for you. They also synergize extremely well with the Iron Hunger fate, as they are a use or source of the Ore resource the fate enables. You can still think of this pair as breather cards, though, since you're in no danger when you encounter them. You have to visit the Metal Ore card first, then visit the Holy Forge. For some reason, I either always encountered it before Metal Ore, or I died in the run before reaching the forge. Holy Forge is a card that I've never personally completed. Part 8 - Endless Mode, second run (YouTube) This video's a bit longer, so grab a cup of tea. ![]() What? What'd you say? Stop channeling? I didn't he.
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